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God of War Ragnarok: Tutte le Opzioni di Accessibilità

Il lancio di God of War Ragnarok è vicino, quest’oggi è stata svelata la lista completa di tutte le Opzioni di Accessibilità presenti in gioco, le quali consentono di personalizzare l’esperienza in molteplici modi, ve le riporto a seguire, ricordandovi che l’uscita è fissata per il 9 Novembre 2022.

Accessibilità

  • Vision accessibility preset
  • Hearing accessibility preset
  • Motion reduction preset
  • Apply motor accessibility preset

Controlli

  • Control customize
  • Control scheme
  • Controller vibration
  • Touchpad button (menu entry)
  • Touchpad swipe shortcuts
  • Left stick and right stick
  • Climbing movement
  • Quick turn
  • Spartan rage
  • Stun grab enemies
  • Skills navigation
  • Weapon sheathing

Azioni semplificate

  • Repeated button presses
  • Block style
  • Aiming style
  • Evade style
  • Neutral evade
  • Evade assist
  • Sprint
  • Delay auto sprint
  • Menu holds

Assistenza in-gioco

  • Aim assist
  • Puzzle aim assist
  • Lock-on camera
  • Strafe assist
  • Motion sensor function aiming activation
  • Puzzle timing
  • Horizontal/vertical speed – motion sensor function aiming
  • Acceleration – motion sensor function aiming
  • Reduce small motions – motion sensor function aiming
  • Mini-game style
  • Miniboss checkpoints
  • Auto equip feature
  • Auto pick-up
  • Recenter camera on attack

Sottotitoli e testi

  • Subtitles
  • Subtitle and caption blur
  • Subtitle and caption background
  • Direction indicators
  • Speaker names
  • Caption color
  • Speaker color
  • Subtitle color
  • Captions
  • Subtitle and caption size

Interfaccia e visualizzazione

  • Icon size
  • UI text size
  • UI color correction
  • Axe reflect visual
  • Filter strength
  • Visualization contrast
  • High contrast HUD
  • High contrast cinematics
  • Reduce flashing
  • Individual color selectors for 10 categories
  • Color filter
  • Controller visualization
  • High contrast display preset

Riduzione dei movimenti

  • Camera shake
  • Ambient camera sway
  • Motion blur
  • Film grain
  • Persistent center dot
  • Persistent center dot color
  • Cinematic smoothing

Navigazione

  • Navigation assist
  • Traversal assist

Audio e lettura testi

  • Audio cues
  • Screen reader for select key menus (solo in inglese)
  • Global
  • Effects
  • Dialog
  • Music
  • Controller speaker
  • Accessibility audio cues
  • Screen reader volume
  • Audio cue glossary
  • Audio panning
  • Center pan dialog
  • Voice boost
  • Mono-audio system integrated support

HUD

  • Compass
  • Enemy health bars
  • Boss health bars
  • Enemy off-screen indicator
  • Combat HUD
  • Gameplay notifications
  • Aim reticle

Difficoltà

  • Challenge
  • Lessons learned codex
Condividilo